Calling Card
A downloadable game
A game about four players trying to sneak into a bank and steal its contents while trying to not alarm the bank manager and have his guards arrest everyone guards.
Features
- 4 Thief classes
Hacker
- Receives + 2 to rolls for events favoring a hacker.
- Once per game able to hack a side console revealing the event card in 1 room (pick a room at any point of their turn that doesn't have an event card revealed and reveal it)
Lockpick
- Receives + 2 to rolls for events favoring a Lockpick
- Is able to free captive players if they are next to the jail (Can only free 1 player per turn, not including the Lockpick themself.).
Brute
- Receives + 2 to rolls for events favoring a Brute.
- Once per game when a security guard is attempting to arrest the Brute can make an attempt to break free incapacitating a security guard for 1 turn.
Ninja
- Receives + 2 to rolls for events favoring a Ninja.
- Able to avoid being arrested (Once per game).
- There will be 4 Main rooms.
- Each room will contain 1 key.
- Players will need 4 keys to unlock the vault doors.
- There will be hallways between each room.
- Once the “Robbers” have obtained all 4 keys they make their way to the vault.
- Each room will have random events that the player who entered the rooms draws from a deck of event cards and that will be the event for that room.
Status | Prototype |
Category | Physical game |
Authors | Brendon, rcoman, JerichoMcc, waynemaynard, Tehayshun |
Tags | Board Game, Multiplayer |
Average session | About a half-hour |
Languages | English |
Multiplayer | Local multiplayer |
Install instructions
Make sure to download both the rulebook and printables to play the game.
Leave a comment
Log in with itch.io to leave a comment.